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The Wray I see It

  1. Sidekick Series Sidestory: Horgle Ironstrike by Chad Shonkwiler

    Horgle Ironstrike - Thoughts, Opinions, Blunt Observations. Horgle Ironstrike brings something new to the Trollblood arsenal in the form of their very first non-Whelp fury management option. Kind of... Calling Horgle “fury management” is actually being pretty generous, but the truth is that Trolls have traditionally been so restricted in this regard that even the limited amount of fury management...
  2. Sidekick Series Sidestory: Alison Jakes by Ed Hachtel

    "The general who wins the battle makes many calculations in his temple before the battle is fought" -Sun Tzu Every gamer knows the path to victory does not start with the first die roll. Rather it begins with the construction of the parts of your war machine. To be victorious in a game as difficult to master as Warmachine/Hordes requires a...
  3. The Wray I See It: Sidekick Series #3

    Aiakos Warjack Assessment Part 3: Characters (Part One | Part Two) So the last time we examined battlegroup options for Aiakos, Helljacks had more than a few interesting options. This time we'll be rounding off the list with the remaining Cryx warjack options: Characters and the Kraken. Cankerworm: Escort and an available pile of focus allow Cankerworm to consistently make the plays...
  4. The Wray I See It: Sidekick Series #2

    Aiakos Warjack Assessment Part 2: Heavies (Part One) Previously in this series I took an unexciting look at the non-character bonejack options. Despite my obvious man-crush on the Scavenger, even I have an easy time placing that idea in the 'probably more cute than good' category. I have experimented with the Killer Ghostwalk Vultures with Scaverous, Witch Coven, and Deneghra1...
  5. The Wray I See It: Sidekick Series #1

    Aiakos has had the gears turning in my head since his debut back when Warmachine Tactics hit Kickstarter.  My mad-scientist brain is literally brimming with ideas for this guy, many of them far more cute than good.  The purpose of the Sidekick series is largely to force me to organize and defend my thoughts about Aiakos in an attempt to...
  6. The Wray I See It: CON-Ventional Wisdom #2

    Last week, my convention tips focused a bit more on the competitive/tournament side of the spectrum. This week I'm going to shift gears a bit and recommend a few of the side attractions that are often available.   Tip #3: Stick Around for the Afterparty After the lights get turned down and the convention masses adjourn to restaurants or hotel rooms, there...
  7. The Wray I See It: Con-ventional Widsom #1

    I haven't played any other game that offers even close to the same experience of a Warmachine convention. Especially unique is the opportunity to prepare in advance for a format, followed by the challenge of testing your abilities against new players outside of your usual meta or playgroup. Combine this diverse field of opponents with the social aspect and the...
  8. Side Games with Scott

    Get Past the Name Lucky you rabid fan. A double-dose of the Scottcall. The rumors that Warmachine is not the only love of my ichor-pumping robot heart are indeed true, and the game I wish to dote on tonight is very slender and easy to get along with. I've played this game at bars, around kitchen tables, on the bus...
  9. The Wray I See It #5

    So if you've been paying close attention, you may have noticed a recent little change up to DGI Blog's regularly scheduled programming.  I'll spare you the details but now we all get a delicious dose of John Paul's Miniature Musings every Saturday, and my incoherent ramblings will adopt a more natural approach: striking at random and vanishing back into the...
  10. The Wray I See It #4

    The Four Foot Rule This weeks contribution is focused more towards those players who are trying to break through that competitive crust into that delicious tournament (pie) filling beyond, and I'm going to try and keep it short and salty.  In the distant Spike village where I grew up, whenever young players gathered to hone their craft a certain pattern of behavior was...

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